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76 Chapter 9 - Working with MIDI
Lower Channel
The new channel for notes below the split point.
Upper Channel
The new channel for notes above the split point.
Lower Transpose
The interval to transpose notes in the lower range by.
Upper Transpose
The interval to transpose notes in the upper range by.
Pitch Based Velocity Ramp
The Pitch Based Velocity Ramp adjusts the velocity of notes according to their pitch.
This filter is useful for adjusting instruments that get too loud or too quite at different parts of
the keyboard.
Apply to Channels
The MIDI channels this filter should be applied to.
Key Range
Specifies the first and last note of the range of notes whose
velocities are to be adjusted
Adjust Velocity By
Specifies a percentage to adjust the velocity of notes by.
The first value specifies the velocity adjustment at the low end
of the key range.
The second value specifies the velocity adjustment at the high
end of the key range.
Notes within the range will be adjusted by a percentage
calculated by linearly interpolating these two values.
Also Adjust Notes
Above/Below
Specifies whether notes outside the specified key range should
be adjusted or left.
When selected notes below the keyboard range are scaled by
the low velocity adjustment and similarly for notes above the
keyboard range.
These options are useful if you want to create a sequence of
pitched velocity ramps for different key ranges.
Note to Controller Assignment
The Note to Controller Assignment filter item emulates a MIDI controller using note events.
This filter can emulate either a single variable controller - where a range of notes represents the
value of the controller, or a set of button controllers - where each note represents one controller
in a series of on/off controllers.
It supports the following settings:
Apply to Channels
The MIDI channels this filter should be applied to.
Emulation Mode
Whether to emulate a single variable controller or a range of
button controllers.
Condition
The number of a controller whose value must be pressed
(>=64) for the emulation to take effect. (see explanation
below).
Key Range
The range of notes used to emulate the controller or
controllers.
Target Controller
The controller number to emulate.
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